Last updated 4 months ago
Fixed an issue where items were given to a random nearby player instead of the selected one.
Now, when using the RemoveItem function, items are removed even if they are in different slots.
RemoveItem
Added logs for AddItem and RemoveItem exports.
AddItem
modified: client/client.lua modified: languages/en.lua modified: languages/tr.lua modified: server/FWFunctions.lua modified: server/server.lua modified: server/webhooks.lua